remove test button and fix play to give an actual user to LevelDesignWindow
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<form xmlns="http://www.intellij.com/uidesigner/form/" version="1" bind-to-class="de.oszimt.ls.aliendefence.view.menue.MainMenu">
|
||||
<grid id="27dc6" binding="main" layout-manager="GridLayoutManager" row-count="14" column-count="3" same-size-horizontally="false" same-size-vertically="false" hgap="-1" vgap="-1">
|
||||
<grid id="27dc6" binding="main" layout-manager="GridLayoutManager" row-count="13" column-count="3" same-size-horizontally="false" same-size-vertically="false" hgap="-1" vgap="-1">
|
||||
<margin top="0" left="0" bottom="0" right="0"/>
|
||||
<constraints>
|
||||
<xy x="20" y="20" width="326" height="715"/>
|
||||
@@ -75,14 +75,6 @@
|
||||
<text value="Spielen"/>
|
||||
</properties>
|
||||
</component>
|
||||
<component id="6cda2" class="javax.swing.JButton" binding="testButton">
|
||||
<constraints>
|
||||
<grid row="10" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="3" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
|
||||
</constraints>
|
||||
<properties>
|
||||
<text value="Testen"/>
|
||||
</properties>
|
||||
</component>
|
||||
<component id="9d215" class="javax.swing.JTextField" binding="loginTextField">
|
||||
<constraints>
|
||||
<grid row="5" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="8" fill="1" indent="0" use-parent-layout="false">
|
||||
@@ -93,7 +85,7 @@
|
||||
</component>
|
||||
<component id="7ae73" class="javax.swing.JButton" binding="levelEditorButton" default-binding="true">
|
||||
<constraints>
|
||||
<grid row="11" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
|
||||
<grid row="10" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
|
||||
</constraints>
|
||||
<properties>
|
||||
<background color="-256"/>
|
||||
@@ -103,7 +95,7 @@
|
||||
</component>
|
||||
<component id="ef1af" class="javax.swing.JButton" binding="exitButton">
|
||||
<constraints>
|
||||
<grid row="12" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
|
||||
<grid row="11" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
|
||||
</constraints>
|
||||
<properties>
|
||||
<background color="-3552823"/>
|
||||
@@ -128,7 +120,7 @@
|
||||
</vspacer>
|
||||
<vspacer id="8c4ad">
|
||||
<constraints>
|
||||
<grid row="13" column="1" row-span="1" col-span="1" vsize-policy="6" hsize-policy="1" anchor="0" fill="2" indent="0" use-parent-layout="false"/>
|
||||
<grid row="12" column="1" row-span="1" col-span="1" vsize-policy="6" hsize-policy="1" anchor="0" fill="2" indent="0" use-parent-layout="false"/>
|
||||
</constraints>
|
||||
</vspacer>
|
||||
<vspacer id="109a4">
|
||||
|
||||
@@ -16,7 +16,6 @@ public class MainMenu {
|
||||
private JPanel main;
|
||||
private JTextField loginTextField;
|
||||
private JButton playButton;
|
||||
private JButton testButton;
|
||||
private JButton levelEditorButton;
|
||||
private JButton exitButton;
|
||||
private JPasswordField passwordTextField;
|
||||
@@ -40,7 +39,7 @@ public class MainMenu {
|
||||
Thread t = new Thread("GameThread") {
|
||||
@Override
|
||||
public void run() {
|
||||
|
||||
new LeveldesignWindow(alienDefenceController, user, LeveldesignWindow.TESTEN);
|
||||
//GameController gameController = alienDefenceController.startGame(arrLevel.get(level.getSelectedIndex()), user);
|
||||
//new GameGUI(gameController).start();
|
||||
}
|
||||
@@ -55,14 +54,14 @@ public class MainMenu {
|
||||
});
|
||||
|
||||
// Button Testen - ActionListener
|
||||
testButton.addActionListener(new ActionListener() {
|
||||
/*testButton.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
// Erstellt Modell von aktuellen Nutzer
|
||||
User user = new User(1, "test", "pass");
|
||||
new LeveldesignWindow(alienDefenceController, user, LeveldesignWindow.TESTEN);
|
||||
}
|
||||
});
|
||||
});*/
|
||||
|
||||
// Button Leveleditor
|
||||
levelEditorButton.addActionListener(new ActionListener() {
|
||||
|
||||
Reference in New Issue
Block a user